Seventy Five Threads
Andrew Wood


Seventy Five Threads is a digital project examining the British New Town of Peterlee. It combines oral history, architectural research, and curatorial experimentation into a now ubiquitous media form - the video game. Comprised of a vertical stack of historical town plans, the game world is an approximation, a fantasy, and a psychogeographic labyrinth in which
players are free to walk and warp, push shopping carts into ponds (or off the edge of the world entirely), and explore a zone both familiar and alien.

Seventy five years on from its designation Peterlee is no longer a “New” Town, nor the proposed miners’ utopia it set out to be. More worryingly it is a zone without direction, a cursed town, its history a mass of phantom plans- some half finished, others forgotten or erased.

Hidden amidst the town's mid century dreams are recordings for players to find that document the memories, experiences, and aspirations of residents. Additionally, four artists were invited to exhibit their work within the game, they are: North East musician ako, Peterlee graphic designer
David Scott, U.S./Berlin experimental duo STUMPED, and U.S. based painter Boryana Rusenova-Ina. 



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Andrew Wood’s practice spans disparate media, shifting from physical to file, performance to film. He produces drawings, text, and moving image that draw from collaged observation and autobiography. Recent film screenings include at SHED Short Cuts (Milwaukee WI), Onion City Experimental Film Festival (Chicago, IL), and MOVE CINE ARCH (Venice, Italy), where together with collaborator Molly Pattison he won the Award for Best Dialogue between Architecture and Video for their film Shoot-the-Chutes. Wood currently lives in the midwest United States and holds an MFA from Ohio State University (2017).



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